USE CHECKOUT TOOL
70 Left
Optimal Checkout Path
T10 → D20
Miss Guidance: Favor 6 over 15
Alternate: T20 → D5
70 Checkout Route Diagram — T10 → D20 Dartboard diagram showing the 70 checkout route: T10 → D20. Each highlighted segment shows where to aim on each dart. 2011841361015217319716811149125 70 Dart 1: T10Dart 2: D20

70 Checkout in Darts — T10 → D20

Finishing 70 in darts is about controlling the visit from the first throw. The route — T10 → D20 — is the most efficient path to D20 from this score, and it relies on T10 landing cleanly to keep the finish window intact. Two-dart routes at this score are efficient but unforgiving — the first dart either creates the right leave or it does not.

Controlling the dart toward the 6 side on the opening throw from 70 is the miss management available here. A drift into 6 leaves 64 (T16 → D8) — a manageable recovery position. The 15 side leaves 55, which creates a significantly harder continuation. The difference between those two outcomes is not small, and it is within the player's control to influence which one is more likely by building a slight directional preference into the throw preparation rather than aiming straight and hoping the miss falls the right way.

The sequence on 70 needs to be treated as three separate committed throws (or two, in this case) rather than as one connected action. Each dart in T10 → D20 should receive its own approach and its own full commitment — T10 thrown to T10, and D20 thrown to D20. Players who think about the double during the setup darts are splitting their attention across the visit in a way that reliably degrades the quality of the throw that needs it most.

The players who handle pressure best on 70 have rehearsed the discomfort often enough that it no longer disrupts the throw. The dart responds to the mechanics of the throw. Keep those mechanics consistent and pressure becomes irrelevant to the outcome. The moment between stepping to the oche and beginning the throw is where pressure is managed. Use that moment deliberately — breathe, grip consistently, commit. Consistent finishing in darts depends on mental control as much as technique — and mental control, like technique, is trainable through structured practice. On 70, discipline matters most — stay within the route and avoid forcing adjustments that were not part of the original plan.

Triple start into an elite double is the strongest structure under pressure. Commit to T10 and trust D20 — this route holds up when it matters.

MISS OUTCOMES — T10
HIT T10 40 Checkout available this visit TAP
LIKELY S10 60 Checkout available next visit TAP
GOOD 6 64 Checkout available next visit TAP
RISK 15 55 Checkout available next visit TAP

Route Comparison & Target Selection

Primary: T10 → D20
treble 10 (30), closing on double 20 — high-percentage close

Alternate: T20 → D5
treble 20 (60), closing on double 5

Both routes open similarly, but the closes differ. The primary (T10 → D20) finishes on D20 — a higher-percentage double than the alternate's D5. That closing quality is a meaningful advantage in match conditions: a more forgiving final dart means more legs closed from otherwise equivalent visits. The miss geometry on T10 is asymmetric — the 15 side leaves 55 and the 6 side leaves 64, so the preferred drift direction is toward 15. The primary is the preferred default for this reason. Use the alternate (T20 → D5) when the approach through T20 produces better grouping on a specific visit, but expect to lose some close reliability in exchange.

The anti-target on T10 is 15. A miss there leaves 55 — the preferred miss is into 6 for 64.

Miss Geometry, Route Structure & When to Use the Alternate

The first dart targets treble 10, sitting between 6 and 15 on the board. From 70 a miss into 6 leaves 64 remaining and a miss into 15 leaves 55. The preferred drift direction is toward 15, which produces 55 — a more workable recovery position than the 6 side. Knowing which direction is the better miss before stepping to the oche is the margin that separates reactive play from controlled play. The throw setup — grip angle, release point, follow-through direction — can subtly favour the preferred side without disrupting throw rhythm. Over a long match, consistently landing on the better miss side rather than the worse one compounds into a meaningful positional advantage. Looking at how the route is built, two darts, direct finish: T10 → D20. From 70 the route asks for T10 to land correctly, then D20 to close the leg. The compactness of a two-dart finish is its defining quality — fast, readable, and immediately decisive. It is also what makes the opening dart carry the most weight of any dart in the visit. Arriving at D20 from a controlled, rhythm-based T10 produces a different kind of close than arriving at it from a nervous or guided first throw. The finish is the same; the confidence brought to it is not. Regarding the choice of route, the primary route's close on D20 is stronger than the alternate's finish on D5. That closing quality matters in match conditions: a more forgiving final double is a more reliable close under pressure. The alternate (T20 → D5) provides a different approach to a similar finish, and is there when the primary's line through T10 is not producing clean results.

When and Why to Use This Route

Apply this route when the opponent is on a finish and immediate scoring matters. T10 is the most efficient first dart available and D20 provides the close — there is no weaker link in this route. It is the right call under any level of pressure.

The route works by giving the player two strong darts rather than one strong dart and one compromise. A route that opens aggressively but finishes on a weak double gives power without reliability. A route that opens cautiously but closes on a strong double gives reliability without power. This route has both — T10 provides the power and D20 provides the reliability — which is why it is the strongest structure available from this score.

Why Players Miss This Finish

The miss on 70 is almost always on the opening dart, not the close. A drift on T10 into 6 leaves 64 — a position that requires recalculating the route under time pressure. Players who do not practise their recovery from that leave find themselves improvising at a moment when improvisation is most expensive. Knowing the best continuation from both miss positions before starting the visit removes the cognitive load that creates the miss on the recovery dart.

The fix is specific: before stepping to the oche on 70, decide the full route, decide the preferred miss direction on T10, and commit to both before throwing the first dart. Players who make these decisions at the line rather than before it are making them while moving — which means they are made reactively rather than deliberately. A decision made before the approach is a decision that holds under pressure. A decision made mid-approach changes the throw.

Practice

The simplest effective practice format for 70 is a completion drill: attempt T10 → D20 repeatedly, require three consecutive successful completions before finishing the exercise, and restart the count every time a dart misses. This format produces more useful practice than fifty relaxed attempts because the final dart in each set carries real consequence. That consequence is what trains the composure that match finishes require — not just the accuracy.

Include recovery reps in every 70 practice session. When T10 drifts into 15, the leave is 55 — practise that score until it feels routine, because it is the most likely leave after an imperfect first dart. When T10 drifts into 6, the leave is 64 — that one deserves practice too, because a leave that has never been practised becomes a source of hesitation in a match. Building familiarity with both miss outcomes means the visit continues automatically rather than stalling after a drift on the opener.

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Frequently Asked Questions

How do you take out 70 in 501?
70 in 501 is taken out with the route T10 → D20. Opening on T10 provides the scoring power needed to reach the finish window, with D20 as the closing double. Two-dart routes are efficient but unforgiving: the first dart either creates the right leave or it does not.
What happens if you miss T10 on 70?
Missing T10 on 70 into 6 leaves 64. Missing into 15 leaves 55. Of those two outcomes, the preferred direction is toward 15, which produces the stronger continuing position at 55. Building a slight bias toward that side in the pre-throw setup — without changing the aim line — is the miss management available on this score.
Is 70 a difficult checkout in darts?
70 is a two-dart finish — T10 → D20 — which makes it direct but unforgiving. The opening dart at T10 must land correctly to set up D20; there is no third dart to absorb an error. The close on D20 is one of the most forgiving doubles on the board, which makes this a reliable finish when the opener lands. The difficulty comes from consequence, not complexity.
Is there an alternate checkout for 70 in darts?
Yes — the alternate checkout for 70 is T20 → D5. The primary route closes on the stronger double (D20 versus the alternate's D5), which is why it is preferred as the default.
Why do players miss 70 checkouts in competition?
Most missed 70 checkouts in competition are not caused by poor aim. The cause is a change in throw mechanics triggered by awareness of the finish: a tighter grip than normal, a slight deceleration before release, or an attempt to guide the dart onto the target rather than throw it. These changes are subtle enough that the player does not feel them — but the dart does. The fix is a consistent pre-throw routine that resets grip pressure and tempo before each dart, making the throw under match conditions as close as possible to the throw in practice.
What are the bogey numbers in darts and how do they affect the 70 checkout?
The seven bogey numbers in darts are 169, 168, 166, 165, 163, 162, and 159. None of these can be finished in three darts. They are most relevant during scoring visits in the 180–200 range, where hitting a single 20 instead of the treble can leave one of these unfinishable scores. The 70 checkout is not in the bogey range, but understanding bogey numbers is part of route planning at every score — knowing which scoring decisions to avoid earlier in the leg is what prevents bogey numbers from appearing in the first place.
Why is 70 harder to finish in matches than in practice?
70 is harder to finish in matches because the mechanics that make the throw work — grip pressure, arm speed, release timing — are the exact mechanics that pressure disrupts. In practice, the throw is automatic. In a match on 70, awareness of the finish creates involuntary grip tension and a tendency to slow the release, both of which move the dart off the intended target. The correction is not a technical adjustment — it is a pre-throw routine that resets those variables before each dart. Players who are reliable on 70 in competition have usually built that routine deliberately rather than relying on natural composure.

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