USE CHECKOUT TOOL
51 Left
Optimal Checkout Path
11 → D20
Alternate: 3 → 16 → D16
51 Checkout Route Diagram — 11 → D20 Dartboard diagram showing the 51 checkout route: 11 → D20. Each highlighted segment shows where to aim on each dart. 2011841361015217319716811149125 51 Dart 1: 11Dart 2: D20

51 Checkout in Darts — 11 → D20

From 51, most of the decision-making is already complete before stepping to the oche. The route — 11 → D20 — is clear, the target is reachable, and the double is in front of you. The challenge is not strategic or positional. It is the ability to execute 11 and then D20 in sequence without allowing the proximity of the finish to change the quality of the throw. Players who over-perform at low scores in practice and under-perform in matches are usually responding to the finish rather than throwing to it.

The miss geometry on the opening dart favours the 8 side. A drift from 11 in that direction leaves 43 — 11 → D16, which preserves a working route. The 14 side produces 37, a harder position to continue from. That asymmetry is useful information: the pre-throw setup can subtly bias the release toward the 8 side without altering the fundamental mechanics of the throw. Knowing which direction is the preferred miss before stepping to the oche removes a decision that would otherwise be made reactively — and reactive decisions under pressure rarely favour the better outcome.

The decision about which route to use from 51 should be made before stepping to the oche — not at it, and not during the visit. Arriving at the line already having chosen 11 → D20 removes an entire category of thought from the throw. Players who are still weighing options as they step forward introduce a kind of cognitive load that does not appear in practice but is consistently present in match conditions. Deciding the route in advance and committing to it completely is the structural version of pressure management — it reduces the number of decisions that need to be made while throwing.

Consistent finishing in darts depends on mental control as much as technique — and mental control, like technique, is trainable through structured practice. On 51, the match state can influence decisions in ways that hurt the route. Stay committed to the structure regardless of the opponent's position. On 51, the only difference between practice and match play is the number of thoughts between stepping to the oche and releasing the dart. Fewer thoughts means a better result. The dart responds to the mechanics of the throw. Keep those mechanics consistent and pressure becomes irrelevant to the outcome. The moment between stepping to the oche and beginning the throw is where pressure is managed. Use that moment deliberately — breathe, grip consistently, commit.

Opponent pressure does not damage this route much — D20 is a forgiving double, and the route structure is sound regardless of match state.

MISS OUTCOMES — 11
HIT 11 40 Checkout available this visit TAP
GOOD 8 43 Checkout available next visit TAP
RISK 14 37 Checkout available next visit TAP

Route Comparison & Target Selection

Primary: 11 → D20
single 11, closing on double 20 — high-percentage close

Alternate: 3 → 16 → D16
single 3, single 16, closing on double 16 — high-percentage close — no triple required on opener

The primary (11 → D20) is built for situations where the match demands performance: 11 scores aggressively, the route structure is efficient, and D20 closes the leg with the visit's full momentum intact. The alternate (3 → 16 → D16) is built for situations where the match position allows protection: 3 is a single that removes the triple requirement, reduces first-dart breakdown risk, and still arrives at D16 to close. Use the primary as the default. Use the alternate deliberately — it is a match-state tool, not a conservative fallback.

The anti-target on 11 is 14. A miss there leaves 37 — the preferred miss is into 8 for 43.

Miss Geometry, Route Structure & When to Use the Alternate

The first dart on this route is 11 — a single rather than a triple, which widens the target area and reduces the execution demand on the opening throw. From 51 the route structure is built around that controlled start: the single creates the exact leave for what follows without requiring a 6mm triple bed on the opening dart. This matters most under match pressure, when the instinct to force a triple-first route can override the structure the score actually demands. The 11 here is not a compromise — it is the correct opening, and treating it with the same rhythm and commitment as any other first dart is how the route runs cleanly. Looking at how the route is built, the finish from 51 is direct: 11 then D20. No intermediate setup dart is needed or available. Two-dart routes are compact, readable, and unforgiving — the first dart either creates the close or it does not, and the second dart either closes the leg or it does not. The efficiency of this structure is why two-dart finishes are the most practised in competitive 501, and why precision on the opening dart is the single most important execution variable on any score that breaks into one. Regarding the choice of route, two routes are available from 51. The primary (11 → D20) takes the aggressive line through 11, applying maximum pressure and reaching the close most efficiently when the first dart lands correctly. The alternate (3 → 16 → D16) starts on 3 — a larger target, lower miss cost — and closes on D16 through a route that does not demand triple precision on the first throw. A big lead justifies the alternate: the leg is more valuable protected than pressed. A tight leg demands the primary: scoring speed and route efficiency matter more than first-dart comfort.

When and Why to Use This Route

This route is best used when a dependable close on D20 is the goal. The controlled approach through 11 is not passive — it is a deliberate choice to arrive at one of the best doubles in darts from the most reliable angle. Use it when the match situation rewards discipline over urgency.

This route works because it prioritises the quality of the close above everything else. By opening on 11 — a target that does not require triple precision — the route removes the main risk of a conventional aggressive approach and arrives at D20 through a more controlled path. D20 is one of the highest-percentage finishing doubles on the board. Arriving at it with rhythm rather than under the tension of a forced aggressive opening is the route's structural advantage.

Why Players Miss This Finish

The 51 checkout is dropped when players make the visit conditional on the first dart landing perfectly. If 11 goes where it should, the route continues. If it drifts, the player pauses, adjusts, recalculates — and introduces tension into a visit that was still perfectly recoverable. Most misses on 11 from 51 still leave a clean continuation. The mistake is treating a slight drift as a reason to change the plan rather than a reason to read the new score and commit to the next dart.

The fix is specific: before stepping to the oche on 51, decide the full route, decide the preferred miss direction on 11, and commit to both before throwing the first dart. Players who make these decisions at the line rather than before it are making them while moving — which means they are made reactively rather than deliberately. A decision made before the approach is a decision that holds under pressure. A decision made mid-approach changes the throw.

Practice

The simplest effective practice format for 51 is a completion drill: attempt 11 → D20 repeatedly, require three consecutive successful completions before finishing the exercise, and restart the count every time a dart misses. This format produces more useful practice than fifty relaxed attempts because the final dart in each set carries real consequence. That consequence is what trains the composure that match finishes require — not just the accuracy.

Include recovery reps in every 51 practice session. When 11 drifts into 14, the leave is 37 — practise that score until it feels routine, because it is the most likely leave after an imperfect first dart. When 11 drifts into 8, the leave is 43 — that one deserves practice too, because a leave that has never been practised becomes a source of hesitation in a match. Building familiarity with both miss outcomes means the visit continues automatically rather than stalling after a drift on the opener.

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Frequently Asked Questions

How do you take out 51 in 501?
51 in 501 is taken out with the route 11 → D20. The route uses 11 to set up the exact leave for D20. Two-dart routes are efficient but unforgiving: the first dart either creates the right leave or it does not.
What does a miss on 11 leave during the 51 checkout?
A miss on 11 during the 51 checkout into 8 leaves 43. A miss into 14 leaves 37. The preferred direction is toward 14, producing the more workable 37. Single-start routes carry a wider target than triples, so miss outcomes are generally more recoverable — but understanding the preferred direction still informs how to set up the throw.
Is 51 a difficult checkout in darts?
51 is a two-dart finish — 11 → D20 — which makes it direct but unforgiving. The opening dart at 11 must land correctly to set up D20; there is no third dart to absorb an error. The close on D20 is one of the most forgiving doubles on the board, which makes this a reliable finish when the opener lands. The difficulty comes from consequence, not complexity.
Is there an alternate checkout for 51 in darts?
Yes — the alternate checkout for 51 is 3 → 16 → D16. Both routes close the leg through comparable structures — the alternate is the option when the primary's opening sequence is not producing clean results on a given visit.
Why do players miss 51 checkouts in competition?
Most missed 51 checkouts in competition are not caused by poor aim. The cause is a change in throw mechanics triggered by awareness of the finish: a tighter grip than normal, a slight deceleration before release, or an attempt to guide the dart onto the target rather than throw it. These changes are subtle enough that the player does not feel them — but the dart does. The fix is a consistent pre-throw routine that resets grip pressure and tempo before each dart, making the throw under match conditions as close as possible to the throw in practice.
What are the bogey numbers in darts and how do they affect the 51 checkout?
The seven bogey numbers in darts are 169, 168, 166, 165, 163, 162, and 159. None of these can be finished in three darts. They are most relevant during scoring visits in the 180–200 range, where hitting a single 20 instead of the treble can leave one of these unfinishable scores. The 51 checkout is not in the bogey range, but understanding bogey numbers is part of route planning at every score — knowing which scoring decisions to avoid earlier in the leg is what prevents bogey numbers from appearing in the first place.
Why is 51 harder to finish in matches than in practice?
51 is harder to finish in matches because the mechanics that make the throw work — grip pressure, arm speed, release timing — are the exact mechanics that pressure disrupts. In practice, the throw is automatic. In a match on 51, awareness of the finish creates involuntary grip tension and a tendency to slow the release, both of which move the dart off the intended target. The correction is not a technical adjustment — it is a pre-throw routine that resets those variables before each dart. Players who are reliable on 51 in competition have usually built that routine deliberately rather than relying on natural composure.

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