USE CHECKOUT TOOL
19 Left
Optimal Checkout Path
3 → D8
Alternate: 7 → D6
19 Checkout Route Diagram — 3 → D8 Dartboard diagram showing the 19 checkout route: 3 → D8. Each highlighted segment shows where to aim on each dart. 2011841361015217319716811149125 19 Dart 1: 3Dart 2: D8

19 Checkout in Darts — 3 → D8

From 19, most of the decision-making is already complete before stepping to the oche. The route — 3 → D8 — is clear, the target is reachable, and the double is in front of you. The challenge is not strategic or positional. It is the ability to execute 3 and then D8 in sequence without allowing the proximity of the finish to change the quality of the throw. Players who over-perform at low scores in practice and under-perform in matches are usually responding to the finish rather than throwing to it.

From 19, a miss on 3 has a clear preferred direction: toward 17, which leaves 2. A drift into 19 leaves 0 instead — the worse of the two outcomes by a meaningful margin. This is not something to aim for passively. The pre-throw routine should include a deliberate bias toward the 17 side, expressed in the follow-through direction rather than in any adjustment to the aim line. Consistent application of this principle across a match produces better leaves on misses, which reduces the number of visits needed to close a leg.

What separates consistent finishers on 19 from inconsistent ones is rarely the route they choose. It is the quality of the decision-making that precedes each throw. Taking an extra moment before stepping to the oche to confirm 3 → D8 as the right route, confirm 3 as the right first target, and confirm full commitment to the execution removes the reactive thinking that pressure introduces. The throw itself is already there — what gets disrupted under match conditions is the clarity of intent before the throw begins.

Keep breathing steady before stepping to the oche — shallow breath before a throw is one of the most consistent physical signs of grip tension building. Handling pressure is one of the core skills in competitive darts finishing, and deliberate practice creates a measurable and lasting advantage here. On 19, the double is reachable. The question is whether the throw will be committed or guided. Guided throws almost always miss. On 19, pressure is visible — both players know a finish is on. The ones who close it treat it as just another dart in the leg. The most reliable predictor of a missed checkout on 19 under pressure is a grip that tightened at some point between the previous throw and the current one.

If the opponent is not on a finish, this route is ideal — it preserves control and ends on D8, one of the preferred closing doubles on the board.

MISS OUTCOMES — 3
HIT 3 16 Checkout available this visit TAP
GOOD 17 2 Checkout available next visit TAP
RISK 19 0 Leg won TAP

Route Comparison & Target Selection

Primary: 3 → D8
single 3, closing on double 8 — high-percentage close

Alternate: 7 → D6
single 7, closing on double 6 — demanding close — no triple required on opener

The primary route (3 → D8) opens on 3 for maximum scoring efficiency — it is the default choice and the stronger route when the match demands pace or the leg is close. The alternate (7 → D6) starts on 7 instead, removing the triple requirement from the first dart. The target area is wider, the miss cost lower, and the leg still closes on D6 through a more controlled path. The trade is scoring speed for first-dart reliability. A comfortable lead makes the alternate correct — the leg is more valuable protected than pressed. When the margin is tight or the opponent is threatening, the primary is the right call.

On 3, avoid drifting into 19 — it leaves 0, which is a significantly weaker position than the 17 side which leaves 2.

Miss Geometry, Route Structure & When to Use the Alternate

Opening on 3 here means the first dart does not require triple precision. The single segment covers the full scoring area and the miss cost is lower than any triple opening would carry. From 19 this controlled start is what the route structure calls for — not because a triple is unavailable, but because 3 leads into the correct leave for the close more reliably than any triple alternative. Players who override this structure and attempt a triple-first approach from 19 typically arrive at the close from a weaker, less predictable position. Beyond the opening dart geometry, 19 breaks into a two-dart finish: 3 → D8. The directness of the route is both its strength and its demand. 3 must land in the right place to set up D8, and there is no third dart available to correct a mistake between the two. What makes two-dart routes particularly consequential in match play is the visibility of the recovery: both players immediately know whether the first dart has created the close or left a harder problem. That visibility is the pressure unique to two-dart finishes, and the correct response to it is full commitment to the target, released at consistent arm speed. For the alternate option, the alternate route (7 → D6) removes the triple requirement on the first dart, starting on 7 rather than 3 to arrive at the same close on D6 through a wider, lower-risk path. When ahead by enough that protecting the leg is the priority over pressing, this is the route to use. When the match is close and scoring pace carries strategic weight, the primary is correct. The alternate is not a conservative fallback — it is a specific tool for a specific match situation, and using it at the right moment is a competitive skill rather than a concession.

When and Why to Use This Route

Apply this route when consistency is more important than aggression. Arriving at D8 through 3 is a reliable path that holds up across different match conditions. Players who back this route commit to a structure where the final dart is the strongest available, and that reliability compounds over the course of a match.

The strength of this route is that it makes the close as reliable as possible by protecting the approach. A triple-first route asks for precise execution on the opening dart before the close can even begin. This route opens on 3, which is more forgiving on a slight miss, and uses the resulting control to arrive at D8 from a clean, unhurried position. D8 is one of the best doubles in 501. This route gives it the best chance to perform.

Why Players Miss This Finish

The 19 checkout is dropped when players make the visit conditional on the first dart landing perfectly. If 3 goes where it should, the route continues. If it drifts, the player pauses, adjusts, recalculates — and introduces tension into a visit that was still perfectly recoverable. Most misses on 3 from 19 still leave a clean continuation. The mistake is treating a slight drift as a reason to change the plan rather than a reason to read the new score and commit to the next dart.

Improving on 19 in competition comes from accepting that the throw will not always be perfect and building an automatic response to imperfection. The players who drop this score are usually players who need everything to go right. The players who close it are the ones who have practised enough variants of the route — clean first dart, slightly off first dart, both miss directions — that the visit runs on autopilot regardless of the opening outcome.

Practice

The simplest effective practice format for 19 is a completion drill: attempt 3 → D8 repeatedly, require three consecutive successful completions before finishing the exercise, and restart the count every time a dart misses. This format produces more useful practice than fifty relaxed attempts because the final dart in each set carries real consequence. That consequence is what trains the composure that match finishes require — not just the accuracy.

Add pressure to 19 practice by requiring a set standard before finishing the session: three consecutive clean completions of 3 → D8, or a conversion rate across ten attempts. The standard creates consequence — every miss is meaningful, every successful completion counts toward a target. That structure produces better practice than volume alone because it trains the player to execute under the attention that match play generates. Players who have met a standard on 19 in practice have a reference point to draw on when the match puts them there.

← Take Out 18   |   Take Out 20 →


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Frequently Asked Questions

How do you take out 19 in 501?
19 in 501 is taken out with the route 3 → D8. The route uses 3 to set up the exact leave for D8. Two-dart routes are efficient but unforgiving: the first dart either creates the right leave or it does not.
What does a miss on 3 leave during the 19 checkout?
A miss on 3 during the 19 checkout into 17 leaves 2. A miss into 19 leaves 0. The preferred direction is toward 19, producing the more workable 0. Single-start routes carry a wider target than triples, so miss outcomes are generally more recoverable — but understanding the preferred direction still informs how to set up the throw.
Why is 19 a two-dart finish in darts?
19 is a two-dart finish because the score breaks cleanly into 3 followed by D8 with no intermediate setup required. 3 creates the exact leave for D8, and no bridging dart is needed between them. Two-dart finishes are the most efficient route structure in 501 — they demand precision on the opening dart and allow no correction between the first throw and the close.
When should you switch from 3 → D8 to the alternate on 19?
Switch to the alternate route (7 → D6) on 19 when the primary's approach is not producing clean results, when match position rewards a more controlled path, or when a different route structure better suits the current throw rhythm. The primary (3 → D8) is the default; the alternate is a deliberate adjustment, not a fallback.
How should you approach 19 when you need it to win a leg?
When 19 needs to close a leg, the preparation matters as much as the throw. Decide on 3 → D8 before stepping forward, not at the line. Walk to the oche at the same pace used all match. Check the grip pressure before the arm goes back — pressure builds in the hand before it reaches the arm. And release 3 at full speed without steering. The players who close 19 in decisive moments are not naturally calmer than those who miss it. They have rehearsed the process of committing under pressure until it became automatic.
What are the bogey numbers in darts and how do they affect the 19 checkout?
The seven bogey numbers in darts are 169, 168, 166, 165, 163, 162, and 159. None of these can be finished in three darts. They are most relevant during scoring visits in the 180–200 range, where hitting a single 20 instead of the treble can leave one of these unfinishable scores. The 19 checkout is not in the bogey range, but understanding bogey numbers is part of route planning at every score — knowing which scoring decisions to avoid earlier in the leg is what prevents bogey numbers from appearing in the first place.
Why is 19 harder to finish in matches than in practice?
19 is harder to finish in matches because the mechanics that make the throw work — grip pressure, arm speed, release timing — are the exact mechanics that pressure disrupts. In practice, the throw is automatic. In a match on 19, awareness of the finish creates involuntary grip tension and a tendency to slow the release, both of which move the dart off the intended target. The correction is not a technical adjustment — it is a pre-throw routine that resets those variables before each dart. Players who are reliable on 19 in competition have usually built that routine deliberately rather than relying on natural composure.

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